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Raph Koster books

Raph Koster
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A Theory of Fun for Game Design (2004)

A Theory of Fun for Game Design is not your typical how-to book. It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games hig...

A Theory of Fun for Game Design (2004) by Raph Koster

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