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Read The Proteus Paradox (2014)

The Proteus Paradox (2014)

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4.55 of 5 Votes: 2
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Language
English
Publisher
Yale University Press

The Proteus Paradox (2014) - Plot & Excerpts

And the decisions they make would seem to be very character revealing. Gaining access to such in-game information, however, is another story. When World of Warcraft launched in 2004, Blizzard, the game’s developer, allowed players and third-party developers to modify interface elements via a scripting language. Of course, players could not make their characters indestructible or create a sword that killed anything it touched, but these addons modified the game interface in interesting and important ways. Some modifications added new buttons and charts on players’ screens; others worked silently in the background. There were healing helpers that automatically targeted and cured players who had been poisoned. There were combat add-ons that tracked the average damage output of each team member. There were quest helpers that plotted the most efficient route to complete your current quests. And there were auction helpers that identified and snagged good deals for you in the auction house.

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