I shouldered the carbine and fired a round into the nearest walker’s chest, causing it to crumple over for a few seconds, before it recovered and began to move towards me again. The crowd gasped. “The round imparts enough, um, kinetic energy into the target to buy you a little more, uh time…” One of the remaining zombies grabbed me from behind as I tried to remember my lines. I shrugged off its grasp, spun, and slammed the wood stock of the carbine as hard as I could. There was an audible crunch, and the corpse stumbled backwards a fair distance before it began to recover. I turned to the other side, where the other two zombies were almost on top of me, shouldered the carbine, and fired two quick shots, killing both before I turned and executed the third zombie, which had almost regained its balance. The crowded cheered. I still couldn’t remember the spiel I was supposed to give, so I held the carbine over my head like that kid from Red Dawn and said “The very newest weapon design in home defense, the Springfield Self-Defense Carbine.
What do You think about Zombie Killers: Ice & Fire?