All day Adrian had to hear about everyone else’s plans and fend off questions about his own. No one seemed to be doing actual work, despite next week’s scheduled rollout of new features for the beta users, and an upcoming funding launch of several new colony types. With any luck, the game would pass the sixty-million funding mark in the New Year. Already, he had trips to Germany and Austin booked to collaborate with the development teams there. His career was totally taking off. And he’d never been more miserable. What good was finally getting the mining bots to cooperate if he couldn’t show the renderings to Noah? In under a month, he’d become more than a little addicted to sharing his day with Noah. He was the best listener Adrian had ever met, and he’d always made it seem as if Adrian’s work was meaningful and important—even the trivial stuff like arguing about filming another Code Review webisode for Rex for Space Villager’s YouTube channel or answering user questions in the forums.